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Nepal Light Project Challenges

Division II | Division III | Division IV

In this phase, students in divisions II to IV are presented with a challenge, related to the work of Dr. Dave Irvine-Halliday's Nepal Light Project.

Students in Division II are asked to design an environmentally friendly battery while students in Division III and IV are asked to design different versions of a headlamp.

Division II: Design an environmentally friendly battery

Integration Notes: Throughout these first two phases, we have examined the social implications and the scientific principles behind batteries. Students should now realize that batteries have become part of our everyday lives and understand their potential environmental hazards. In this activity we will try to find a compromise between the two.

This technology-based activity challenges the students to seek answers to a practical problem - to design an environmentally friendly battery.

Teachers should emphasize development of the following skills:

  • understand the problem
  • set and/or understand the criteria
  • develop a design plan
  • carry out the plan
  • evaluate the results of the plan
  • communicate the results with others

Learner Outcomes:
Students will:

  • Test a variety of electrolytes and electrodes in order to develop an environmentally friendly battery.

  • Use a technology problem-solving emphasis to seek answers to practical problems.

Materials:

  • Student-selected electrodes and electrolytes
  • Wire or alligator clips
  • Multi meter or an LED

Activity Instructions:

1. Understand the Problem

  • Use a variety of print and electronic sources to research the types of batteries used in flashlights and other devices. (Begin with the battery background material on this site.)

  • Find out why many of the batteries produced today are not environmentally friendly.

    2. Set or Understand the Criteria

  • Design a battery that is 'easier' on the environment, but still capable of providing electrical current to light an incandescent bulb found in a flashlight.

    The criteria you select should include the following:

    • chemicals (electrolytes) used - are they environmentally friendly?
    • metals used - are they environmentally friendly?
    • amount of current produced (measured by a multimeter)
    • length of time the battery lasts under a load (an incandescent bulb from a flashlight)

    3. Develop a Design Plan

  • Plan your design before you begin construction. Planning can include a clearly labeled diagram and a set of instructions. A good plan can save you a great deal of time and prevent wasting resources.

    4. Carry Out the Plan

  • Use your design plan to construct a battery. Refer to your criteria (specifications) to ensure you are meeting all of the requirements.

  • Test and revise your design frequently, to lead to a better product.

    5. Evaluate

  • Once you have completed your design, evaluate if it meets all of your criteria. Conduct a final test of your battery. Use your criteria checklist to see how you did.

    6. Communicate

  • There may be an opportunity to communicate your results with Dr. Dave Irvine-Halliday or with other schools involved in the Everest 2000 program.

    Extension Ideas:
    1. Create a data chart and graph the effectiveness of different electrodes and electrolytes tested during this activity.

    2. Develop a 'battery of the future' challenge. Create models or posters of environmentally friendly batteries. This activity could reinforce the scientific principles of batteries with an environmental theme without having to create or obtain a working model.

    BACK TO: Top

    Division 3: Design a headlamp

    Challenge: To design a headlamp using an incandescent light bulb, that includes a circuit, switch, and an adjustable beam of light.

    Integration Notes:

    This activity builds on the Division III and IV activities from Phase 2.

    In order to reach the summit of Mt. Everest during the day, Byron will be leaving his last camp in the middle of the night. He will not only need a reliable source of light, but one that will allow him to keep his hands free to climb. The solution is some type of headlamp. Byron challenges the students to design an apparatus that allows their headlamps to be worn on the head.

    As you have read, Dr. Dave Irvine-Halliday is accompanying the Everest 2000 expedition to Nepal. Dave is studying alternative light sources for the people of Nepal.
    JUMP TO: Nepal Light Project

    There will be opportunities to communicate with Dave throughout the expedition. Materials:

    • Headlamp constructed in Phase 2
    • Construction materials including: tape, glue, scissors, elastic straps, needle, thread, and any other materials that students feel they may need

    Introduction:

    This technology-based activity challenges the students to seek answers to a practical problem. The challenge is to design a lamp that can be worn on the head. The students should design an adjustable strapping device - many people may need to use the same headlamp. Durability and functionality should also be stressed.

    Teachers should emphasize development of the following skills:

    • understand the problem
    • set and/or understand the criteria
    • develop a design plan
    • carry out the plan
    • evaluate the results of the plan
    • communicate the results with others

    Activity Instructions:

    1. Understand the Problem

  • Find out why Byron, on the day he plans to summit Mt. Everest, leaves his final camp in the middle of the night? (Check out the Itineray on the Everest 2000 website)

    What is it like to climb a mountain in the dark? What can happen if the headlamp doesn't work properly?

  • Use this information to describe the importance of having a reliable source of light.

    2. Set the Criteria

  • Develop a set of criteria that you must take into account when you are designing a headlamp.

  • Use a variety of print and electronic sources to locate information on the headlamps used by mountain climbers. Your research may include an actual example of a headlamp.

  • Use your research to define and describe the criteria you will use to evaluate the design of your headlamp.
    e.g. How much does it weigh? How is it attached to the head? Can the beam of light be adjusted? How far does the beam of light travel?

  • Create a criteria (specifications) checklist to use for evaluating your headlamp.

    3. Develop a Design Plan

  • Plan your design before you begin construction. Planning can include a clearly labeled diagram and a set of instructions. A good plan can save you a great deal of time and prevent wasting resources.

  • Check the plan to make sure you have built in features that will allow you to meet the criteria or specifications of a headlamp.

    4. Carry Out the Plan

  • Use your design plan to construct a headlamp. Refer to your criteria (specifications) to ensure you are meeting all of the requirements.

  • Test and revise your design frequently, to lead to a better product.

    5. Evaluate

  • Once you have completed your design, evaluate if it meets all of your criteria. Conduct a final test of your headlamp. Use your criteria checklist to see how you did.

    6. Communicate

  • There may be an opportunity to communicate your results with Dr. Dave Irvine-Halliday or with other schools involved in the Everest 2000 program.
    BACK TO: Top

    Division IV:Design a headlamp

    Challenge: To design a headlamp using an incandescent light bulb, that includes a circuit, switch, and an adjustable beam of light. To determine the amount of electric current required to light the bulb.

    Integration Notes:

    This activity builds on the Division III and IV activities from Phase 2.

    In order to reach the summit of Mt. Everest during the day, Byron will be leaving his last camp in the middle of the night. He will not only need a reliable source of light, but one that will allow him to keep his hands free to climb. The solution is some type of headlamp. Byron challenges the students to design an apparatus that allows their headlamps to be worn on the head.

    As you have read, Dr. Dave Irvine-Halliday is accompanying the Everest 2000 expedition to Nepal. Dave is studying alternative light sources for the people of Nepal.
    JUMP TO: Nepal Light Project

    There will be opportunities to communicate with Dave throughout the expedition.

    Materials:

    • Headlamp constructed in Phase 2
    • Construction materials including: tape, glue, scissors, elastic straps, needle, thread, and any other materials that students feel they may need

    Introduction:

    This technology-based activity challenges the students to seek answers to a practical problem. The challenge is to design a lamp that can be worn on the head. The students should design an adjustable strapping device - many people may need to use the same headlamp. Durability and functionality should also be stressed.

    Teachers should emphasize development of the following skills:

    • understand the problem
    • set and/or understand the criteria
    • develop a design plan
    • carry out the plan
    • evaluate the results of the plan
    • communicate the results with others

    Activity Instructions:

    1. Understand the Problem

  • Find out why Byron, on the day he plans to summit Mt. Everest, leaves his final camp in the middle of the night? (Check out the Itineray on the Everest 2000 website)

    What is it like to climb a mountain in the dark? What can happen if the headlamp doesn't work properly?

  • Use this information to describe the importance of having a reliable source of light.

    2. Set the Criteria

  • Develop a set of criteria that you must take into account when you are designing a headlamp.

  • Use a variety of print and electronic sources to locate information on the headlamps used by mountain climbers. Your research may include an actual example of a headlamp.

  • Use your research to define and describe the criteria you will use to evaluate the design of your headlamp.
    The key criteria include:
  • the ratio of weight to light produced (it isn't much good to produce a headlamp that is too heavy for a climber to wear)
  • the distance the beam of light can travel and still be an effective light source
  • the amount of electrical current required to light the incandescent bulb
  • the length of time a battery or batteries will last
  • Create a criteria (specifications) checklist to use for evaluating your headlamp.

    3. Develop a Design Plan

  • Plan your design before you begin construction. Planning can include a clearly labeled diagram and a set of instructions. A good plan can save you a great deal of time and prevent wasting resources.

  • Check the plan to make sure you have built in features that will allow you to meet the criteria or specifications of a headlamp.

    4. Carry Out the Plan

  • Use your design plan to construct a headlamp. Refer to your criteria (specifications) to ensure you are meeting all of the requirements.

  • Test and revise your design frequently, to lead to a better product.

    5. Evaluate

  • Once you have completed your design, evaluate if it meets all of your criteria. Conduct a final test of your headlamp. Use your criteria checklist to see how you did.

    6. Communicate

  • There may be an opportunity to communicate your results with Dr. Dave Irvine-Halliday or with other schools involved in the Everest 2000 program.

    BACK TO: Top

  •  Phase 3 Overview
     Telecollaborative Project: Getting to Know You (Part 2)
    » Activity
     Theme 1: Goal Setting, Decision Making
    » Read your Way to Everest (Part 2)
    » What would you do?
    » Results and Submissions
     Theme 2: Energy and the Environment
    » Implementation
    » Division I activities
    » Challenge: Division II to IV
    » Results and Submissions
     Theme 3: Energy and the Human Body
    » Implementation
    » Background
    » Weather Watch activities
    » Heart Health activities
    » Stairway to Everest Challenge
    » Results and Submissions
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